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Old Jan 14, 2007, 04:18 AM // 04:18   #1
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Default Skill points, Could be more usefull?

You know I've been sitting back and wondering what the point of us continue'ing to gain exp after we've hit a certain point. I mean my ele is going to break 4 mill. exp. soon. I just wish I could be getting something more for it. Maybe get 1K every time we gain a skill point after level 20? It would DEF make getting the skill hunter title easier on the wallet. I mean the only reason I wont go after that title is because I cant afford it Any idea's?
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Old Jan 14, 2007, 04:22 AM // 04:22   #2
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Skill points allow you to unlock skills in PvE, for those that prefer to grind XP (and subsequently earn cash for buying skills).

I wouldn't mind the 1k per point (I'd have a decent 1050k free cash..) but I don't see how it's needed - the current system isn't broken. The average player is expected to get the skills they need, while the power-pve'ers can freely pay to get everything.
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Old Jan 14, 2007, 04:29 AM // 04:29   #3
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Or maybe instead of getting 1K per skill point, you get a reduced price on your next skill purchase to slow down inflation.
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Old Jan 14, 2007, 04:35 AM // 04:35   #4
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^better idea
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Old Jan 14, 2007, 01:46 PM // 13:46   #5
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For every 250.000 experience, the price for skills fall by 25%. no?
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Old Jan 14, 2007, 04:56 PM // 16:56   #6
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Quote:
Originally Posted by Tauren Arcanist
Maybe get 1K every time we gain a skill point after level 20? It would DEF make getting the skill hunter title easier on the wallet. I mean the only reason I wont go after that title is because I cant afford it Any idea's?
Giving lvl20 playes 1k everytime they level up is a bad, bad, bad, bad idea. It would flood the game with gold and be unfair to those players who know how to level up easier then others. I realise you would use that gold for skills, but others wouldnt. They would save it up and spend it on materials and weapons and prices would explode.

Players would create characters purely to level up and gain gold, it would get abused.

Plus if this is to replace being given skill points thats an even worse idea. We NEED those skill points once you reach lvl20, because we have no other way to earn them.

And some people use up their skill points really fast, while others have loads left over. The skill points have a perfectly good use and they get used.

Last edited by freekedoutfish; Jan 14, 2007 at 05:01 PM // 17:01..
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Old Jan 14, 2007, 05:35 PM // 17:35   #7
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Do you have any idea how much experience you earn at one solo farm at unwerworld?
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Old Jan 14, 2007, 06:27 PM // 18:27   #8
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I think the real problem isn't that there isn't enough money for doing the Skill Hunter title, it's that you don't want to have to spend the time to farm the money you need.

I have been playing for about 1 year. I have 8 PvE characters, 3 of which have 15k armour. My main character has ALL Necromancer Skills (including elites), and has the Adept Skill Hunter title. And yet, I have over 400k. I have never done any farming that I felt was excessive. It is not hard to get money.
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Old Jan 14, 2007, 07:33 PM // 19:33   #9
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1k, no. 250g, perhaps.

But seriously, if you PvE that much, you should have the time to go farm some money for skills.
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Old Jan 14, 2007, 09:45 PM // 21:45   #10
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They should just remove the gold requirement for buying skills. They can increase the exp needed to gain additional skill points after level 20 and call it a day. Gold has many other purposes, and skill aquisition shouldn't cost several 100k in gold.
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Old Jan 15, 2007, 04:55 AM // 04:55   #11
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Instead of giving 1k per each skill point earned, how about the ability to trade in skill points for 1k? Then you actually have to lose something to get the money, instead of getting a free signet of capture.
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Old Jan 15, 2007, 09:36 AM // 09:36   #12
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Quote:
Originally Posted by shardfenix
Instead of giving 1k per each skill point earned, how about the ability to trade in skill points for 1k? Then you actually have to lose something to get the money, instead of getting a free signet of capture.
In my view, as I said above, that would also get abused. Its no different then what the OP suggested. Players would create characters purely to level up and gain skills points which they would then trade for gold.

It would become the new farming technique to make yourself rich.

Quote:
Originally Posted by BahamutKaiser
They should just remove the gold requirement for buying skills. They can increase the exp needed to gain additional skill points after level 20 and call it a day. Gold has many other purposes, and skill aquisition shouldn't cost several 100k in gold.
Where as I agree that making us pay for all skills (such as in factions) instead of giving us some as rewards for quests (as in prophercies) is wrong. If Anet was to return the the better system of giving some skills as rewards for quests, then I think its acceptably to make us pay for the rest.

I think the price should stop at a lower amount then 1k, but I still think we need that gold sink in order to remove gold from the system. Otherwise we would be removing another gold sink from the game and making it easier for people to hord gold.
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Old Jan 15, 2007, 12:01 PM // 12:01   #13
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Quote:
Originally Posted by freekedoutfish
In my view, as I said above, that would also get abused. Its no different then what the OP suggested. Players would create characters purely to level up and gain skills points which they would then trade for gold.

It would become the new farming technique to make yourself rich.



Where as I agree that making us pay for all skills (such as in factions) instead of giving us some as rewards for quests (as in prophercies) is wrong. If Anet was to return the the better system of giving some skills as rewards for quests, then I think its acceptably to make us pay for the rest.

I think the price should stop at a lower amount then 1k, but I still think we need that gold sink in order to remove gold from the system. Otherwise we would be removing another gold sink from the game and making it easier for people to hord gold.
I would agree that money should't be given out, but I don't think skills should be used as a gold sink, either. We have alcohol for that

Why not allow you to pay more skill points when buying skills. For example, skills now cost:

1 skill point and 1000 gold.

If we were also allowed to pay with:

2 SP and 500g
3 SP and 250g
4 SP and 100g
5 SP

then those of us who want to buy nice weapons/armor/get drunk could still afford the skills we need.

I (like to OP, I presume) always have tons of leftever skill points, but hardly ever enough gold. This would give those extra points some real use.
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Old Jan 16, 2007, 01:58 AM // 01:58   #14
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I miss dem olden days of getting skills through quests.
It was fun to find and do the quests knowing that a precious, delicious skill was waiting!
Now I just have to farm for money all the time to get a new skill. It feels so shallow.
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Old Jan 16, 2007, 09:25 AM // 09:25   #15
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Quote:
Originally Posted by KiyoshiKyokai
I would agree that money should't be given out, but I don't think skills should be used as a gold sink, either. We have alcohol for that

Why not allow you to pay more skill points when buying skills. For example, skills now cost:

1 skill point and 1000 gold.

If we were also allowed to pay with:

2 SP and 500g
3 SP and 250g
4 SP and 100g
5 SP

then those of us who want to buy nice weapons/armor/get drunk could still afford the skills we need.

I (like to OP, I presume) always have tons of leftever skill points, but hardly ever enough gold. This would give those extra points some real use.
The simple reason not to do that is because skill points are harder to come by then gold. You can make about 1k in gold in about 30 minutes of farming and selling items to the merchant. Making skill points can take hours if not days of leveling up.

I learnt from personal experience, when I was a noob 14 months ago, not to just spend your skill-points like gold. I ran out and had to wait for factions to come around and nightfall before I was able to earn more to spend on normal and elite skills.

And we DO need more gold sinks. We actually have very few in the game now, other them merchant weapons, armor and skills. Alcohol isnt a necessity.

Sup Ident and Sup salvage kits were made free using commendations. Thats a good idea for perhaps normal identification and normal salvage kits for new players. But by doing that with superiour ones, it removed a major gold sink as they cost around 2k each to buy. It also makes a very easy way to make gold, as all you need do is exchange commendations (or similar item) for a sup ident kit and sell it to merchant for 1k.

Without these gold sinks, people hord gold and we end up with more rich players influencing the market prices. I know everyone wants to hord gold and become oober rich, I wouldnt mind it either, and I know people have worked for that gold. But the fact is that it isnt good to have lots of oober rich players.

Selling skill points for an increasing price and maxing at 1k isnt prefect. It could perhaps have a cheaper max value, but we need that gold sink.

Anything which makes it far easier to make gold or stops us from having to spend gold is bad.

What we need to do with skills is return to the prophercies method of giving partial skills are rewards, so players can atleast build up a small selection for free. THEN we can buy the rest. Factions kind of did that, but they gave you far too few free skills to be usefull.

Last edited by freekedoutfish; Jan 16, 2007 at 09:37 AM // 09:37..
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Old Jan 16, 2007, 09:44 AM // 09:44   #16
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1k per Skil point = making it even easier for botters

but the reduced cost for every SP would be awsome! not even 25%, even at 5% it would be already great
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Old Jan 16, 2007, 11:53 AM // 11:53   #17
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Quote:
Originally Posted by Redfeather1975
I miss dem olden days of getting skills through quests.
It was fun to find and do the quests knowing that a precious, delicious skill was waiting!
Now I just have to farm for money all the time to get a new skill. It feels so shallow.
I agree, and ppl will do more quest... .
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Old Jan 16, 2007, 05:39 PM // 17:39   #18
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I love the idea of having skill prices decrease gradually... I want the skill hunter title but a with a scarce 100k in my storage i cant afford it !
Of course it would also be nice if skills could be gained through quests... It truly is much more satisfying...
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Old Aug 19, 2008, 08:54 AM // 08:54   #19
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I have so many skill points and dunno what to do with it.

How about we use the skill point to exchange for points counting towards the sweets/party/drunk title?

Maybe like 1 skill point change for 5 point towards any title that u want.
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Old Aug 19, 2008, 09:00 AM // 09:00   #20
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I'd like to have more skill points. You can use them for Skill Hunter, rite? ;d
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